Overview
Gary, and his friends who are in gaming, renaissance fairs and assorted unsavory vices, stumble across a rare, medieval board game called"13 Demons." They detect the game includes a heritage and has been banned from most countries long past for strange and mysterious reasons including unexplained deaths. The thing is to free Darkhaven's Realm from the 1 3 Demons of this Apocalypse. They chalk this up and choose to playwith, what they don't really understand is that the Earth is now walked by the 13 Demons. Slowly, the match consumes themseducing them into thinking they are"The Golden Paladins," and therefore are about a sacred mission to save the world. However, if the news headlines reveals quite a few local deaths brought on by tree branches, base ball bats, hammers, etc. from assailants adorned within body armor, the thin line between reality and fantasy is shattered and the dreadful realization that they are in way over their heads sets in.