Overview
A 14-year-old orphan named by having an apprentice into a master of a mysterious mill, Krabat flees the horrors of the 30 Years War. Krabat is not just taught the craft of grinding, but is also instructed from the world of the arts that is darker. Krabat needs to fight to free himself in a wicked sorcerer's controller at a fight for freedom, friendship as well as love, when the life of his friend and protector has been jeopardized.